Face Up Pai Gow Poker • commission free

FACE UP PAI GOWPOKER

See the dealer’s seven cards first, then split your hand into a two-card Low and five-card High. Main, Fortune, and Ace High wagers live directly on the felt.

POKERVIRTUAL TABLE • REAL RULES
07 / FACE UP PAI GOW

SEE FIRST. SET SMART.

Place the Main wager and optional Fortune and Ace High bonuses directly on the felt.

DEALER ACE-HIGH PAI GOW = AUTOMATIC PUSH • NO COMMISSION
FACE UPPAI GOW POKER
HIGH HAND • 5 CARDS • FIRST ROW
LOW / FRONT HAND • 2 CARDS • SECOND-HIGHEST HAND
LOW / FRONT HAND • YOUR SECOND-HIGHEST HAND
SELECT
SELECT
HIGH / BACK HAND • 5 CARDS
HIGH
HIGH
HIGH
HIGH
HIGH
PLACE YOUR WAGERS
ADD CHIP TO MAIN
BANKROLL$2,500
TABLE OPENMAIN $25 • FORTUNE $5 • ACE $5
TABLE OPERATIONSFACE UP PAI GOW
STATUSTABLE OPEN
DETAILED PRACTICE RECORDPAI GOW

Saved privately on this device

HANDS0Total completed
WINS00% win rate
LOSSES00% of attempts
PUSHES0Returned action
WAGERED$0Avg $0 per hand
VIRTUAL NET+$0Education bankroll
TABLE COMMUNITY

RECENT BIG WINS

PLAYERS ONLINECONNECTING…
BIG BONUSRECORDEDTABLEVIRTUAL WIN
NO QUALIFYING BIG BONUS WINS YET.Royal flushes, jackpots, and other exceptional results of $500 or more will appear here as the community record grows.
LIVE TABLE ACTIVITY

Online count refreshes automatically. Ordinary winning hands are not posted.

FORTUNE • PAYTABLE 2

Your best seven-card result.

7-card straight flush 8000:1 • Royal + Royal Match 2000:1 • 7-card straight flush with Joker 1000:1 • Five aces 400:1 • Royal 150:1 • Straight flush 50:1 • Quads 25:1 • Full house 5:1 • Flush 4:1 • Trips 3:1 • Straight 2:1.

ACE HIGH BONUS

Dealer Ace-high triggers the Main push.

Dealer + player Ace-high 40:1 • Dealer Ace-high with Joker 12:1 • Dealer Ace-high without Joker 5:1.

TABLE SCHOOL • SEVEN CARDS • DEALER EXPOSED

LEARN IT. PLAY IT. MASTER IT.

Win both comparisons for an even-money win, split them for a push, or lose both. Dealer ace-high pai gow produces an automatic push at this table.

01 / GAME OVERVIEW

FACE UP PAI GOW POKER

The dealer’s seven cards are exposed and set first. You then divide seven cards into a five-card High hand and two-card Low hand. The High hand must outrank the Low hand; dealer ties win.

KNOW WHAT WINS BEFORE YOU WAGER.
02 / HOW TO PLAY • QUICK FLOW
  1. 01Place Main and any optional Fortune or Ace High wagers.
  2. 02Dealer receives, exposes, and sets seven cards by House Way.
  3. 03Select two cards for Low; the remaining five form High.
  4. 04Submit a legal set, compare Low vs Low and High vs High, then settle.
03 / BASIC STRATEGY

BUILD A LIVE LOW HAND WITHOUT BREAKING THE HIGH

With no pair, a durable House Way start is the second- and third-highest cards in Low. With one pair, keep the pair in High and use the two highest remaining cards in Low. Always verify that High still outranks Low.

04 / MASTERY NOTES

Two pair is the key family

Small two pairs can often stay together when an ace supports Low; stronger or widely separated pairs are more often split, placing the lower pair in front.

Use the dealer information

Because the dealer is exposed, compare your candidate Low and High hands directly with both dealer hands instead of setting in a vacuum.

05 / DETAILED HOW TO PLAY

THE COMPLETE ROUND

  • The 53-card deck includes a semi-wild joker that plays as an ace or completes a straight, flush, straight flush, or royal flush.
  • Dealer exposes and sets first. If the dealer has an ace-high pai gow, the main hand is an automatic push before normal comparison.
  • Player selects exactly two cards for Low; five remain in High. The set is fouled if Low outranks High.
  • Win both hands to win, win one and lose one to push, or lose/tie both to lose. Exact comparison ties go to the dealer.
06 / STRATEGY PLAYBOOK

WHAT TO PRACTICE NEXT

  • Start with the strongest five-card structure, then test what can safely move to Low. Recheck both hands after every swap.
  • For no-pair hands, two strong front cards can create many pushes. With one pair, protecting the pair in High is the dependable baseline.
  • Two pair, full house, trips, and four-of-a-kind require deliberate split rules. Use House Way help, then compare the suggestion directly with the exposed dealer.